#include "platform.h" #include "platform_palette.h" #include "lolevel.h" extern int active_raw_buffer; extern char* raw_buffers[]; char *hook_raw_image_addr() { return raw_buffers[active_raw_buffer & 1]; } char *hook_alt_raw_image_addr() { return raw_buffers[((active_raw_buffer & 1)^1)]; } //char *camera_jpeg_count_str() jeronymo //{ // extern char jpeg_count_str[]; // return jpeg_count_str; //} void vid_bitmap_refresh() { extern int full_screen_refresh; extern void _ScreenLock(); extern void _ScreenUnlock(); full_screen_refresh |= 3; _ScreenLock(); _ScreenUnlock(); } #define LED_PR 0xC022D1FC #define AF_LED 0xC022D034 void shutdown() { extern void _TurnOffE1(void); _TurnOffE1(); while(1); } void *vid_get_bitmap_fb() { return (void*)0x40711000; } // Found @0xff06e5f8 int get_flash_params_count(void) { return 0xdc; } // Found @0xff23513c void *vid_get_viewport_fb() { return (void*)0x40866b80; } // Found @0xff4d2e04 char *camera_jpeg_count_str() { extern char jpeg_count_str[]; return jpeg_count_str; } void debug_led(int state) { volatile long *p=(void*)LED_PR; if (state) p[0]=0x93d800; else p[0]=0x83dc00; } void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { static char led_table[]={0,12}; // status, AF _LEDDrive(led_table[led%sizeof(led_table)], state<=1 ? !state : state); } extern char active_viewport_buffer; extern void* viewport_buffers[]; void *vid_get_viewport_fb_d() { extern char *viewport_fb_d; return viewport_fb_d; } void *vid_get_viewport_live_fb() { //if (MODE_IS_VIDEO(mode_get()) || is_video_recording()) // return viewport_buffers[0]; // Video only seems to use the first viewport buffer. // Hopefully return the most recently used viewport buffer so that motion detect, histogram, zebra and edge overly are using current image data // verified -1 gives best response return viewport_buffers[(active_viewport_buffer-1)&3]; } // Y multiplier for cameras with 480 pixel high viewports (CHDK code assumes 240) int vid_get_viewport_yscale() { return 2; } int vid_get_viewport_width() { if (camera_info.state.mode_play) { return 360; } extern int _GetVRAMHPixelsSize(); return _GetVRAMHPixelsSize() >> 1; } long vid_get_viewport_height() { int m = mode_get(); int aspect_ratio=shooting_get_prop(PROPCASE_ASPECT_RATIO); if (MODE_IS_VIDEO(m) || is_video_recording()) return 240; if ((m & MODE_MASK) != MODE_PLAY) { // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 if (aspect_ratio==1 || aspect_ratio==2) return 240; } extern int _GetVRAMVPixelsSize(); return ((m & MODE_MASK) == MODE_PLAY)?240:_GetVRAMVPixelsSize()>>1; } // viewport width offset table for each aspect ratio // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_xo[4] = { 0, 0, 0, 44 }; // should all be even values for edge overlay int vid_get_viewport_display_xoffset() { int m = mode_get(); int aspect_ratio=shooting_get_prop(PROPCASE_ASPECT_RATIO); if ((m & MODE_MASK) != MODE_PLAY) { return (vp_xo[aspect_ratio]); } else return 0; } int vid_get_viewport_display_xoffset_proper() { return vid_get_viewport_display_xoffset()<<1; } int vid_get_viewport_display_yoffset_proper() { return vid_get_viewport_display_yoffset()<<1; } int vid_get_viewport_height_proper() { return vid_get_viewport_height() * 2; } int vid_get_viewport_fullscreen_height() { return 480; } int vid_get_palette_type() { return 3; } int vid_get_palette_size() { return 256 * 4; } void *vid_get_bitmap_active_palette() { extern void *palette_buffer_ptr; return palette_buffer_ptr; } extern int active_bitmap_buffer; extern char* bitmap_buffer[]; void *vid_get_bitmap_active_buffer() { return bitmap_buffer[active_bitmap_buffer&1]; } //TODO----------------------------------------------------------------------------------- void JogDial_CW(void) { _PostLogicalEventToUI(0x872, 1); // RotateJogDialRight (in table @ ????, fw 1.01a) } void JogDial_CCW(void) { _PostLogicalEventToUI(0x873, 1); // RotateJogDialLeft (in table @ ???, fw 1.01a) }