// TODO this holds and exposure count of some kind, but it only updates when rebooting or switching to play! #define PARAM_FILE_COUNTER 0x1 #include "platform.h" // These F-numbers are the "mock" values shown by the cam. // They're linked to FL (zoom) and ND filter. // aperture_sizes_table[].id is just a serial number. // note av96 varies continously with zoom, the following values are just representative const ApertureSize aperture_sizes_table[] = { // PROPCASE 23 { 9, 352, "3.4" }, { 10, 384, "4.0" }, { 11, 416, "4.5" }, { 12, 448, "5.0" }, { 13, 480, "5.6" }, { 14, 512, "6.3" }, { 15, 544, "7.1" }, { 16, 576, "8.0" }, }; const ShutterSpeed shutter_speeds_table[] = { { -12, -384, "15", 15000000 }, { -11, -352, "13", 13000000 }, { -10, -320, "10", 10000000 }, { -9, -288, "8", 8000000 }, { -8, -256, "6", 6000000 }, { -7, -224, "5", 5000000 }, { -6, -192, "4", 4000000 }, { -5, -160, "3.2", 3200000 }, { -4, -128, "2.5", 2500000 }, { -3, -96, "2", 2000000 }, { -2, -64, "1.6", 1600000 }, { -1, -32, "1.3", 1300000 }, { 0, 0, "1", 1000000 }, { 1, 32, "0.8", 800000 }, { 2, 64, "0.6", 600000 }, { 3, 96, "0.5", 500000 }, { 4, 128, "0.4", 400000 }, { 5, 160, "0.3", 300000 }, { 6, 192, "1/4", 250000 }, { 7, 224, "1/5", 200000 }, { 8, 256, "1/6", 166667 }, { 9, 288, "1/8", 125000 }, { 10, 320, "1/10", 100000 }, { 11, 352, "1/13", 76923 }, { 12, 384, "1/15", 66667 }, { 13, 416, "1/20", 50000 }, { 14, 448, "1/25", 40000 }, { 15, 480, "1/30", 33333 }, { 16, 512, "1/40", 25000 }, { 17, 544, "1/50", 20000 }, { 18, 576, "1/60", 16667 }, { 19, 608, "1/80", 12500 }, { 20, 640, "1/100", 10000 }, { 21, 672, "1/125", 8000 }, { 22, 704, "1/160", 6250 }, { 23, 736, "1/200", 5000 }, { 24, 768, "1/250", 4000 }, { 25, 800, "1/320", 3125 }, { 26, 832, "1/400", 2500 }, { 27, 864, "1/500", 2000 }, { 28, 896, "1/640", 1563 }, { 29, 928, "1/800", 1250 }, { 30, 960, "1/1000", 1000 }, { 31, 992, "1/1250", 800 }, { 32, 1021, "1/1600", 625 }, { 33, 1056, "1/2000", 500 }, }; const ISOTable iso_table[] = { { 0, 0, "Auto", -1}, { 1, 100, "100", -1}, { 2, 200, "200", -1}, { 3, 400, "400", -1}, { 4, 800, "800", -1}, { 5, 1600, "1600", -1}, { 6, 3200, "3200", -1}, }; const CapturemodeMap modemap[] = { { MODE_VIDEO_STD, 2640 }, { MODE_SUPER_VIVID, 8754 }, { MODE_POSTER_EFFECT, 8755 }, { MODE_FISHEYE, 8759 }, { MODE_MINIATURE, 8760 }, { MODE_TOY_CAMERA, 8763 }, { MODE_MONOCHROME, 8767 }, { MODE_PORTRAIT, 16406 }, { MODE_HIGHSPEED_BURST, 16394 }, { MODE_LOWLIGHT, 16429 }, { MODE_SNOW, 16414 }, { MODE_FIREWORK, 16416 }, { MODE_SMART_SHUTTER, 16949 }, { MODE_AUTO, 32768 }, { MODE_M, 32770 }, { MODE_AV, 32771 }, { MODE_TV, 32772 }, { MODE_P, 32773 }, { MODE_HYBRID_AUTO, 33298 }, // Like movie digest { MODE_CREATIVE_EFFECT, 33299 }, // Creative shot, various sub modes all use same number { MODE_LIVE, 33345 }, }; #include "../generic/shooting.c" long get_file_next_counter() { return get_file_counter(); } long get_target_file_num() { return get_exposure_counter(); } #if defined(CAM_DATE_FOLDER_NAMING) void get_target_dir_name(char *out) { extern void _GetImageFolder(char*,int,int,int); _GetImageFolder(out,get_file_next_counter(),CAM_DATE_FOLDER_NAMING,time(NULL)); } #else long get_target_dir_num() { return 0; } #endif