#include "platform.h" #include "platform_palette.h" #include "lolevel.h" extern int active_raw_buffer; extern char* raw_buffers[]; char *hook_raw_image_addr() { return raw_buffers[active_raw_buffer]; } char *hook_alt_raw_image_addr() { return raw_buffers[active_raw_buffer^1]; } char *camera_jpeg_count_str() { extern char jpeg_count_str[]; return jpeg_count_str; } void vid_bitmap_refresh() { extern int full_screen_refresh; extern void _ScreenUnlock(); extern void _ScreenLock(); full_screen_refresh |= 3; _ScreenLock(); _ScreenUnlock(); } void shutdown() { volatile long *p = (void*)0xC022001C; asm( "MRS R1, CPSR\n" "AND R0, R1, #0x80\n" "ORR R1, R1, #0x80\n" "MSR CPSR_cf, R1\n" :::"r1","r0"); *p = 0x44; // power off. while(1); } #define LED_PR 0xC022C30C // Power LED (@FF15B178 & @FF15B1CC) void debug_led(int state) { // using power LED, which defaults to on // for debugging turn LED off if state is 1 and on for state = 0 // leaves LED on at end of debugging volatile long *p = (void*)LED_PR; *p = (*p & 0xFFFFFFCF) | ((state) ? 0x00 : 0x20); } // SX40 has two 'lights' - Power LED, and AF assist lamp // Power Led = first entry in table (led 0) // AF Assist Lamp = second entry in table (led 1) void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { static char led_table[2]={3,9}; _LEDDrive(led_table[led%sizeof(led_table)], state<=1 ? !state : state); } int get_flash_params_count(void) { return 0x9f; } // Found @0xff205db4 void JogDial_CW(void){ _PostLogicalEventToUI(0x872, 1); // RotateJogDialRight (in table @ FF593E50, fw 1.00g) } void JogDial_CCW(void){ _PostLogicalEventToUI(0x873, 1); // RotateJogDialLeft (in table @ FF593E5C, fw 1.00g) } // Viewport and Bitmap values that shouldn't change across firmware versions. // Values that may change are in lib.c for each firmware version. // Defined in stubs_min.S extern char active_viewport_buffer; extern void* viewport_buffers[]; void *vid_get_viewport_fb() { // Return first viewport buffer - for case when vid_get_viewport_live_fb not defined return viewport_buffers[0]; } void *vid_get_viewport_live_fb() { int b = (active_viewport_buffer-1)&3; if ((b == 3) && (camera_info.state.mode_video || ((camera_info.state.mode & MODE_SHOOTING_MASK) == MODE_VIDEO_MOVIE_DIGEST) || (get_movie_status()==VIDEO_RECORD_IN_PROGRESS))) b = 2; // Video only seems to use the first 3 viewport buffers. // Hopefully return the most recently used viewport buffer so that motion detect, histogram, zebra and edge overly are using current image data return viewport_buffers[b]; } void *vid_get_viewport_fb_d() { extern char *viewport_fb_d; return viewport_fb_d; } // Defined in stubs_min.S extern int active_bitmap_buffer; extern char* bitmap_buffer[]; void *vid_get_bitmap_fb() { // Return first bitmap buffer address return bitmap_buffer[0]; } int vid_get_viewport_width() { if (camera_info.state.mode_play) { return 360; } extern int _GetVRAMHPixelsSize(); return _GetVRAMHPixelsSize() >> 1; } // viewport width offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_xo[5] = { 0, 0, 0, 44 }; // should all be even values for edge overlay int vid_get_viewport_xoffset() { if (camera_info.state.mode_play) { return 0; } else if (shooting_get_prop(PROPCASE_SHOOTING_MODE) == 16909) // Stitch mode { return 0; } else { return vp_xo[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } } int vid_get_viewport_display_xoffset() { if (camera_info.state.mode_play) { return 0; } else if (shooting_get_prop(PROPCASE_SHOOTING_MODE) == 16909) // Stitch mode { if (shooting_get_prop(PROPCASE_STITCH_DIRECTION) == 0) // Direction check if (shooting_get_prop(PROPCASE_STITCH_SEQUENCE) == 0) // Shot already taken? return 40; else return 140; else if (shooting_get_prop(PROPCASE_STITCH_SEQUENCE) == 0) // Shot already taken? return 140; else return 40; } else { return vp_xo[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } } long vid_get_viewport_height() { if (camera_info.state.mode_play) { return 240; } extern int _GetVRAMVPixelsSize(); return _GetVRAMVPixelsSize(); } static int vp_yoffset(int stitch) { // viewport height offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_yo[5] = { 0, 30, 13, 0 }; if (camera_info.state.mode_play) { return 0; } else if (shooting_get_prop(PROPCASE_SHOOTING_MODE) == 16908) // Stitch mode { return stitch; } else if (camera_info.state.mode_video) { return 30; } else { return vp_yo[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } } int vid_get_viewport_yoffset() { return vp_yoffset(0); } int vid_get_viewport_display_yoffset() { return vp_yoffset(72); } // Functions for PTP Live View system int vid_get_viewport_height_proper() { return vid_get_viewport_height(); } int vid_get_palette_type() { return 3; } int vid_get_palette_size() { return 256 * 4; } void *vid_get_bitmap_active_buffer() { return bitmap_buffer[active_bitmap_buffer]; } void *vid_get_bitmap_active_palette() { extern int active_palette_buffer; extern char* palette_buffer[]; void* p = palette_buffer[active_palette_buffer]; // Don't add offset if value is 0 if (p) p += 4; return p; } // Function to load CHDK custom colors into active Canon palette void load_chdk_palette() { extern int active_palette_buffer; // Only load for the standard record and playback palettes if ((active_palette_buffer == 0) || (active_palette_buffer == 3) || (active_palette_buffer == 6)) { int *pal = (int*)vid_get_bitmap_active_palette(); if (pal && pal[CHDK_COLOR_BASE+0] != 0x33ADF62) { pal[CHDK_COLOR_BASE+0] = 0x33ADF62; // Red pal[CHDK_COLOR_BASE+1] = 0x326EA40; // Dark Red pal[CHDK_COLOR_BASE+2] = 0x34CD57F; // Light Red pal[CHDK_COLOR_BASE+3] = 0x373BFAE; // Green pal[CHDK_COLOR_BASE+4] = 0x34BD6CA; // Dark Green pal[CHDK_COLOR_BASE+5] = 0x395AB95; // Light Green pal[CHDK_COLOR_BASE+6] = 0x34766F0; // Blue pal[CHDK_COLOR_BASE+7] = 0x31250F3; // Dark Blue pal[CHDK_COLOR_BASE+8] = 0x37F408F; // Cyan pal[CHDK_COLOR_BASE+9] = 0x3512D5B; // Magenta pal[CHDK_COLOR_BASE+10] = 0x3A9A917; // Yellow pal[CHDK_COLOR_BASE+11] = 0x3819137; // Dark Yellow pal[CHDK_COLOR_BASE+12] = 0x3DED115; // Light Yellow pal[CHDK_COLOR_BASE+13] = 0x0090000; // Transparent dark grey extern char palette_control; palette_control = 1; vid_bitmap_refresh(); } } }