#include "platform.h" #include "platform_palette.h" #include "lolevel.h" void vid_bitmap_refresh() { extern int full_screen_refresh; extern void _ScreenUnlock(); extern void _ScreenLock(); full_screen_refresh |= 3; _ScreenLock(); _ScreenUnlock(); } void shutdown() { volatile long *p = (void*)0xC022001C; asm( "MRS R1, CPSR\n" "AND R0, R1, #0x80\n" "ORR R1, R1, #0x80\n" "MSR CPSR_cf, R1\n" :::"r1","r0" ); *p = 0x44; // power off. while(1); } // see http://chdk.wikia.com/wiki/SX260#LED_addresses // #define LED_PR 0xC022C30C // Power LED (@FF15B178 & @FF15B1CC) void debug_led(__attribute__ ((unused))int state) { // using power LED, which defaults to on // for debugging turn LED off if state is 1 and on for state = 0 // leaves LED on at end of debugging // volatile long *p = (void*)LED_PR; // *p = (*p & 0xFFFFFFCF) | ((state) ? 0x00 : 0x20); } // SX260 has two 'lights' - Power LED, and AF assist lamp // Power Led = first entry in table (led 0) // AF Assist Lamp = second entry in table (led 1) void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { static char led_table[2]={0,4}; _LEDDrive(led_table[led%sizeof(led_table)], state<=1 ? !state : state); } void shutdown_soft() { _PostLogicalEventForNotPowerType(0x1005,0); } int get_flash_params_count(void) { return 0xA6; //asm1989 @FF1F3FB4, sx230:0xA0 @FF1B94A8 in GetParameterData } // note this camera was reported to require *ToUI rather than ForNotPowerType // https://chdk.setepontos.com/index.php?topic=7889.msg143589#msg143589 void JogDial_CW(void) { _PostLogicalEventToUI(0x872, 1); //asm1989 RotateJogDialRight (in table @ FF58799C) } void JogDial_CCW(void) { _PostLogicalEventToUI(0x873, 1); //asm1989 RotateJogDialLeft (in table @FF5879A8 like SX40 -> FF593E5C,) } extern char active_viewport_buffer; extern void* viewport_buffers[]; void *vid_get_viewport_fb() { // Return first viewport buffer - for case when vid_get_viewport_live_fb not defined return viewport_buffers[0]; } void *vid_get_viewport_live_fb() { // appears to use 4 buffers in video mode or recording if (camera_info.state.mode_video || is_video_recording()) { return viewport_buffers[(active_viewport_buffer-1)&3]; } // 8 buffers in still mode return viewport_buffers[(active_viewport_buffer-1)&7]; } int vid_get_viewport_width() { if ((mode_get() & MODE_MASK) == MODE_PLAY) { return 360; } extern int _GetVRAMHPixelsSize(); return _GetVRAMHPixelsSize() >> 1; } long vid_get_viewport_height() { if ((mode_get() & MODE_MASK) == MODE_PLAY) { return 240; } extern int _GetVRAMVPixelsSize(); return _GetVRAMVPixelsSize() >> 1; } // Y multiplier for cameras with 480 pixel high viewports (CHDK code assumes 240) int vid_get_viewport_yscale() { return 2; } int vid_get_viewport_yoffset() { if ((mode_get() & MODE_MASK) == MODE_PLAY) { return 0; } else if (shooting_get_prop(PROPCASE_SHOOTING_MODE) == 16909) { // Stitch mode return 0; } else { // viewport height offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_h[4] = { 0, 30, 13, 0 }; return vp_h[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } } int vid_get_viewport_display_xoffset() { if ((mode_get() & MODE_MASK) == MODE_PLAY) { return 0; } else if (shooting_get_prop(PROPCASE_SHOOTING_MODE) == 16909) { // Stitch mode if (shooting_get_prop(PROPCASE_STITCH_DIRECTION) == 0) // Direction check if (shooting_get_prop(PROPCASE_STITCH_SEQUENCE) == 0) // Shot already taken? return 40; else return 140; else if (shooting_get_prop(PROPCASE_STITCH_SEQUENCE) == 0) // Shot already taken? return 140; else return 40; } else { // viewport width offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_w[4] = { 0, 0, 0, 44 }; // should all be even values for edge overlay return vp_w[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } } int vid_get_viewport_display_yoffset() { if ((mode_get() & MODE_MASK) == MODE_PLAY) { return 0; } else if (shooting_get_prop(PROPCASE_SHOOTING_MODE) == 16909) { // Stitch mode return 72; } else { // viewport width offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_h[4] = { 0, 30, 13, 0 }; return vp_h[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } } extern int active_bitmap_buffer; extern char* bitmap_buffer[]; void *vid_get_bitmap_fb() { // Return first bitmap buffer address return bitmap_buffer[0]; } // Functions for PTP Live View system int vid_get_viewport_display_xoffset_proper() { return vid_get_viewport_display_xoffset() * 2; } int vid_get_viewport_display_yoffset_proper() { return vid_get_viewport_display_yoffset() * 2; } int vid_get_viewport_height_proper() { return vid_get_viewport_height() * 2; } int vid_get_viewport_fullscreen_height() { return 480; } int vid_get_palette_type() { return 3; } int vid_get_palette_size() { return 256 * 4; } void *vid_get_bitmap_active_buffer() { return bitmap_buffer[active_bitmap_buffer]; } void *vid_get_bitmap_active_palette() { extern int active_palette_buffer; extern char* palette_buffer[]; void* p = palette_buffer[active_palette_buffer]; // Don't add offset if value is 0 if (p) p += 4; return p; } // Function to load CHDK custom colors into active Canon palette void load_chdk_palette() { extern int active_palette_buffer; // Only load for the standard record and playback palettes //rec=0, set menu=4, play=5, menu=6 if ((active_palette_buffer == 0) || (active_palette_buffer == 5)) { int *pal = (int*)vid_get_bitmap_active_palette(); if (pal && pal[CHDK_COLOR_BASE+0] != 0x33ADF62) { pal[CHDK_COLOR_BASE+0] = 0x33ADF62; // Red pal[CHDK_COLOR_BASE+1] = 0x326EA40; // Dark Red pal[CHDK_COLOR_BASE+2] = 0x34CD57F; // Light Red pal[CHDK_COLOR_BASE+3] = 0x373BFAE; // Green pal[CHDK_COLOR_BASE+4] = 0x34BD6CA; // Dark Green pal[CHDK_COLOR_BASE+5] = 0x395AB95; // Light Green pal[CHDK_COLOR_BASE+6] = 0x34766F0; // Blue pal[CHDK_COLOR_BASE+7] = 0x31250F3; // Dark Blue pal[CHDK_COLOR_BASE+8] = 0x37F408F; // Cyan pal[CHDK_COLOR_BASE+9] = 0x3512D5B; // Magenta pal[CHDK_COLOR_BASE+10] = 0x3A9A917; // Yellow pal[CHDK_COLOR_BASE+11] = 0x3819137; // Dark Yellow pal[CHDK_COLOR_BASE+12] = 0x3DED115; // Light Yellow pal[CHDK_COLOR_BASE+13] = 0x0090000; // Transparent dark grey extern char palette_control; palette_control = 1; vid_bitmap_refresh(); } } }