#include "platform.h" #include "lolevel.h" void vid_bitmap_refresh() { extern int enabled_refresh_physical_screen; // screen lock counter int old_val = enabled_refresh_physical_screen; if ( old_val == 0 ) { _ScreenLock(); // make sure code is called at least once } else { enabled_refresh_physical_screen=1; // forces actual redraw } _RefreshPhysicalScreen(1); // unlock/refresh // restore original situation if ( old_val > 0 ) { _ScreenLock(); enabled_refresh_physical_screen = old_val; } } void shutdown() { volatile long *p = (void*)0xC022001C; // from sub_FF829230 (e.g. called at end of task_Bye) // based on IRQdisable (why use CPSR_cf instead of CPSR_cxsf?) asm( "MRS R1, CPSR\n" "AND R0, R1, #0x80\n" "ORR R1, R1, #0x80\n" "MSR CPSR_cf, R1\n" :::"r1","r0"); *p = 0x44; // power off. while(1); // no nothing while power is being switched off } void debug_led(int state) { // using direct-print led for debugging *((int*) 0xC02200D4) = state ? 0x46 : 0x44; } void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { // approximation of behaviour advertised in documentation. long val = state ? 0x46 : 0x44; switch ( led ) { case 4: *((volatile long *) 0xC0220136) = val; break; case 5: *((volatile long *) 0xC0220136) = val; *((volatile long *) 0xC0220133) = val; break; case 7: *((volatile long *) 0xC0220133) = val; break; case 8: *((volatile long *) 0xC02200D4) = val; break; case 9: *((volatile long *) 0xC0223030) = val; break; default: break; } } int get_flash_params_count(void){ // Size of table at FlashParamTable (stubs_min.S) // ( - FlashParamTable ) / 4 return 120; } void JogDial_CW(void){ _PostLogicalEventForNotPowerType(0x874, 1); // RotateJogDialRight } void JogDial_CCW(void){ _PostLogicalEventForNotPowerType(0x875, 1); // RotateJogDialLeft } void vid_turn_off_updates() { _ScreenLock(); } void vid_turn_on_updates() { _RefreshPhysicalScreen(1); }