#include "platform.h" #include "leds.h" void shutdown() { volatile long *p = (void*)0xc02200a0; asm( "MRS R1, CPSR\n" "AND R0, R1, #0x80\n" "ORR R1, R1, #0x80\n" "MSR CPSR_cf, R1\n" :::"r1","r0"); *p = 0x44; while(1); } void debug_led(int state) { volatile long *p=(void*)LED_PR; if (state) p[0]=0x46; else p[0]=0x44; } void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { int leds[] = {0xd0,0x134,0x138,0x134,0x130,0xd4,0x3030,0x3030}; // power=3 | green | yellow | (not used) | orange | blue | af beam | timer if(led >= 3 && led <= 10 && led != 6) // map to valid params; no extra TIMER LED (is same as AF) { volatile long *p=(void*)0xc0220000 + leds[(led-3)%sizeof(leds)]; if (state) p[0]=0x46; else p[0]=0x44; } } int get_flash_params_count(void){ return 0x73; } // PTP display stuff int vid_get_palette_type() { return 1; } int vid_get_palette_size() { return 16*4; } void *vid_get_bitmap_active_palette() { return (void *)0x3E9B0; //Found @ 0xff8e7e94 - Two refs to "BmpDDev" } void *vid_get_bitmap_active_buffer() { return (void*)(*(int*)0x7ACC); //Found @ 0xff8e7e94 - Two refs to "BmpDDev" }