#include "platform.h" #include "lolevel.h" void vid_bitmap_refresh() { extern int full_screen_refresh; extern void _ScreenLock(); // wrapper function for screen lock extern void _ScreenUnlock(); // wrapper function for screen unlock full_screen_refresh |= 3; //found in ScreenUnlock _ScreenLock(); _ScreenUnlock(); } void shutdown() { volatile long *p = (void*)0xC022001C; asm( "MRS R1, CPSR\n" "AND R0, R1, #0x80\n" "ORR R1, R1, #0x80\n" "MSR CPSR_cf, R1\n" :::"r1","r0"); *p = 0x44; // power off. while(1); } #define LED_PR 0xC0220130 void debug_led(int state) { *(int*)LED_PR=state ? 0x46 : 0x44; } void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { static char led_table[2]={0,9}; _LEDDrive(led_table[led%sizeof(led_table)], state<=1 ? !state : state); } int get_flash_params_count(void){ return 0xA0; //@FF1B33A0 in GetParameterData } // Viewport and Bitmap values that shouldn't change across firmware versions. // Values that may change are in lib.c for each firmware version. int vid_get_viewport_width() { // viewport width table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_w[5] = { 360, 360, 360, 272 }; return vp_w[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } int vid_get_viewport_xoffset() { // viewport width offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_w[5] = { 0, 0, 0, 44 }; // should all be even values for edge overlay return vp_w[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } long vid_get_viewport_height() { // viewport height table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_h[5] = { 240, 180, 214, 240 }; return vp_h[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } int vid_get_viewport_yoffset() { // viewport height offset table for each image size // 0 = 4:3, 1 = 16:9, 2 = 3:2, 3 = 1:1 static long vp_h[5] = { 0, 30, 13, 0 }; return vp_h[shooting_get_prop(PROPCASE_ASPECT_RATIO)]; } // Functions for PTP Live View system // 256 entry palette based on 100c @ 0xff929a6c int vid_get_palette_type() { return 3; } int vid_get_palette_size() { return 256 * 4; } void *vid_get_bitmap_active_palette() { extern int active_palette_buffer; extern char* palette_buffer[]; void* p = palette_buffer[active_palette_buffer]; // Don't add offset if value is 0 if (p) p += 8; return p; } extern int active_bitmap_buffer; extern char* bitmap_buffer[]; void *vid_get_bitmap_active_buffer() { return bitmap_buffer[active_bitmap_buffer]; }