#include "lolevel.h" #include "platform.h" #include "keyboard.h" #include "kbd_common.h" long kbd_new_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; long kbd_prev_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; long kbd_mod_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; int get_usb_bit() { long usb_physw[3]; usb_physw[USB_IDX] = 0; _kbd_read_keys_r2(usb_physw); return(( usb_physw[USB_IDX] & USB_MASK)==USB_MASK) ; } long __attribute__((naked)) wrap_kbd_p1_f(); void __attribute__((noinline)) mykbd_task() { while (physw_run){ _SleepTask(physw_sleep_delay); if (wrap_kbd_p1_f() == 1){ // autorepeat ? _kbd_p2_f(); } } _ExitTask(); } long __attribute__((naked,noinline)) wrap_kbd_p1_f() { asm volatile( "STMFD SP!, {R1-R7,LR}\n" "MOV R5, #0\n" "BL my_kbd_read_keys\n" "B _kbd_p1_f_cont\n" ); return 0; // shut up the compiler } void my_kbd_read_keys() { kbd_update_key_state(); // _kbd_read_keys_r2(physw_status); kbd_update_physw_bits(); } KeyMap keymap[] = { { 2, KEY_ZOOM_IN ,0x00008000 }, { 2, KEY_VIDEO ,0x00002000 }, { 2, KEY_ZOOM_OUT ,0x00004000 }, { 2, KEY_MENU ,0x00001000 }, // Found @0xffba90b8, levent 0x09 (from ixus145) { 2, KEY_HELP ,0x00000800 }, { 2, KEY_PLAYBACK ,0x00000200 }, // Found @0xffba90f0, levent 0x101 (from ixus145) // { 2, KEY_POWER ,0x00000100 }, { 2, KEY_SHOOT_FULL ,0x00000060 }, // Found @0xffba90d8, levent 0x01 (from ixus145) { 2, KEY_SHOOT_FULL_ONLY ,0x00000040 }, // Found @0xffba90d8, levent 0x01 (from ixus145) { 2, KEY_SHOOT_HALF ,0x00000020 }, // Found @0xffba90d0, levent 0x00 (from ixus145) { 2, KEY_LEFT ,0x00000010 }, { 2, KEY_DOWN ,0x00000008 }, { 2, KEY_RIGHT ,0x00000004 }, { 2, KEY_UP ,0x00000002 }, { 2, KEY_SET ,0x00000001 }, { 0, 0, 0 } }; extern void _GetKbdState(long *); void kbd_fetch_data(long *dst) { _GetKbdState(dst); _kbd_read_keys_r2(dst); }