#include "platform.h" #include "platform_palette.h" #include "lolevel.h" char *camera_jpeg_count_str() { extern char jpeg_count_str[]; return jpeg_count_str; } void vid_bitmap_refresh() { extern int full_screen_refresh; extern void _ScreenLock(); extern void _ScreenUnlock(); full_screen_refresh |= 3; _ScreenLock(); _ScreenUnlock(); } // TODO not really complete, last call from task_Bye void shutdown() { extern void _TurnOffE1(void); _TurnOffE1(); while(1); } //TODO check LED address #define LED_PR 0xC0220094 // Green (only non-AF) void debug_led(int state) { volatile long *p=(void*)LED_PR; if (state) p[0]=0x46; else p[0]=0x44; } void camera_set_led(int led, int state, __attribute__ ((unused))int bright) { static char led_table[]={0,12}; // status, AF _LEDDrive(led_table[led%sizeof(led_table)], state<=1 ? !state : state); } int vid_get_viewport_width() { return 360; } long vid_get_viewport_height() { return 240; } int get_flash_params_count(void) { return 0x91; } // Found @0xff207154 void *vid_get_bitmap_fb() { return (void*)0x406b1000; } // Found @0xff08b488 void *vid_get_viewport_fb() { return (void*)0x40806b80; } // Found @0xff411fc8 void *vid_get_viewport_fb_d() { extern char *viewport_fb_d; return viewport_fb_d; } void *vid_get_viewport_live_fb() { extern char active_viewport_buffer; extern void* viewport_buffers[]; // no distinct video mode if (/*mode_is_video(mode_get())*/ get_movie_status() == VIDEO_RECORD_IN_PROGRESS) return viewport_buffers[0]; // Video only seems to use the first viewport buffer. // Hopefully return the most recently used viewport buffer so that motion detect, histogram, zebra and edge overly are using current image data // verified -1 gives best response return viewport_buffers[(active_viewport_buffer-1)&3]; } char *hook_raw_image_addr() { return (char*)0x42365c30; // Found @0xff4138e0 } int vid_get_palette_type() { return 3; } int vid_get_palette_size() { return 256 * 4; } // Defined in stubs_min.S extern int active_bitmap_buffer; extern char* bitmap_buffer[]; void *vid_get_bitmap_active_buffer() { return bitmap_buffer[active_bitmap_buffer]; } void *vid_get_bitmap_active_palette() { extern int active_palette_buffer; extern int** palette_buffer_ptr; int *p = palette_buffer_ptr[active_palette_buffer]; // active_palette_buffer can point at null when // func and menu are opened for the first time if(!p) { p = palette_buffer_ptr[0]; // rec mode buffer appears to always be initialized } return (p+1); } #ifdef CAM_LOAD_CUSTOM_COLORS // Function to load CHDK custom colors into active Canon palette void load_chdk_palette() { extern int active_palette_buffer; // Only load for the standard record and playback palettes // 0 = rec, 4 = func menu, 5 = playback, 6 = menu (play or rec), if ((active_palette_buffer == 0) || (active_palette_buffer == 5) || (active_palette_buffer == 4)) { int *pal = (int*)vid_get_bitmap_active_palette(); if (pal[CHDK_COLOR_BASE+0] != 0x33ADF62) { pal[CHDK_COLOR_BASE+0] = 0x33ADF62; // Red pal[CHDK_COLOR_BASE+1] = 0x326EA40; // Dark Red pal[CHDK_COLOR_BASE+2] = 0x34CD57F; // Light Red pal[CHDK_COLOR_BASE+3] = 0x373BFAE; // Green pal[CHDK_COLOR_BASE+4] = 0x34BD6CA; // Dark Green pal[CHDK_COLOR_BASE+5] = 0x395AB95; // Light Green pal[CHDK_COLOR_BASE+6] = 0x34766F0; // Blue pal[CHDK_COLOR_BASE+7] = 0x31250F3; // Dark Blue pal[CHDK_COLOR_BASE+8] = 0x37F408F; // Cyan pal[CHDK_COLOR_BASE+9] = 0x3512D5B; // Magenta pal[CHDK_COLOR_BASE+10] = 0x3A9A917; // Yellow pal[CHDK_COLOR_BASE+11] = 0x3819137; // Dark Yellow pal[CHDK_COLOR_BASE+12] = 0x3DED115; // Light Yellow extern char palette_control; palette_control = 1; // note appears to be a bitmask, bit 2 is also used vid_bitmap_refresh(); } } } #endif