#include "lolevel.h" #include "platform.h" #include "keyboard.h" #include "kbd_common.h" long kbd_new_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; long kbd_prev_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; long kbd_mod_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; extern void _GetKbdState(long*); int get_usb_bit() { long usb_physw[3]; usb_physw[USB_IDX] = 0; _kbd_read_keys_r2(usb_physw); return(( usb_physw[USB_IDX] & USB_MASK)==USB_MASK) ; } // Keymap values for kbd.c. Additional keys may be present, only common values included here. KeyMap keymap[] = { { 0, KEY_PLAYBACK ,0x00000100 }, // Found @0xffea7a88, levent 0x601 // { 0, KEY_POWER ,0x00000200 }, // Found @0xffea7a94, levent 0x600 { 0, KEY_MENU ,0x00000400 }, // Found @0xffea7aa0, levent 0x09 { 1, KEY_LEFT ,0x08000000 }, // Found @0xffea7adc, levent 0x06 { 1, KEY_ZOOM_OUT ,0x10000000 }, // Found @0xffea7ae8, levent 0x03 { 1, KEY_ZOOM_IN ,0x20000000 }, // Found @0xffea7af4, levent 0x02 { 2, KEY_SET ,0x00000001 }, // Found @0xffea7b00, levent 0x08 { 2, KEY_DOWN ,0x00000002 }, // Found @0xffea7b0c, levent 0x05 { 2, KEY_DISPLAY ,0x00000008 }, // Found @0xffea7b18, levent 0x0a { 2, KEY_RIGHT ,0x00000400 }, // Found @0xffea7b24, levent 0x07 { 2, KEY_UP ,0x00000800 }, // Found @0xffea7b30, levent 0x04 { 2, KEY_SHOOT_FULL ,0x00005000 }, // Found @0xffea7b3c, levent 0x01 { 2, KEY_SHOOT_HALF ,0x00004000 }, // Found @0xffea7b48, levent 0x00 { 2, KEY_SHOOT_FULL_ONLY ,0x00001000 }, // Found @0xffea7b3c, levent 0x01 { 0, 0, 0 } }; long __attribute__((naked,noinline)) wrap_kbd_p1_f() { asm volatile( "STMFD SP!, {R1-R5,LR}\n" "MOV R4, #0\n" "BL my_kbd_read_keys\n" "B _kbd_p1_f_cont\n" ); return 0; // shut up the compiler } void __attribute__((noinline)) mykbd_task() { while (physw_run){ _SleepTask(10); if (wrap_kbd_p1_f() == 1){ // autorepeat ? _kbd_p2_f(); } } _ExitTask(); } void my_kbd_read_keys() { kbd_update_key_state(); _kbd_read_keys_r2(physw_status); kbd_update_physw_bits(); } void kbd_fetch_data(long *dst) { _GetKbdState(dst); }