#include "lolevel.h" #include "platform.h" #include "core.h" #include "keyboard.h" extern long link_bss_start; extern long link_bss_end; extern void boot(); void startup() { long *bss = &link_bss_start; // sanity check if ((long)&link_bss_end > (MEMISOSTART + MEMISOSIZE)) { started(); shutdown(); } // initialize .bss senment while (bss<&link_bss_end) *bss++ = 0; boot(); } #define NUM_FL 101 #define NUM_DATA 2 // 2 words each entry, first is FL extern int focus_len_table[NUM_FL*NUM_DATA]; // Conversion factor lens FL --> 35mm equiv // lens 35mm CF // ---- ---- -- // 8.8 24 (24.0/8.8 ) * 100 = 273 (min FL) // 36.8 100 (36.8/100.0) * 100 = 273 (max FL) #define CF_EFL 273 #define CF_EFL_DIV 100 const int zoom_points = NUM_FL; int get_effective_focal_length(int zp) { return (CF_EFL*get_focal_length(zp))/CF_EFL_DIV; } int get_focal_length(int zp) { if (zp < 0) zp = 0; else if (zp >= NUM_FL) zp = NUM_FL-1; return focus_len_table[zp*NUM_DATA]; } int get_zoom_x(int zp) { return get_focal_length(zp)*10/focus_len_table[0]; } long get_vbatt_min() { return 2980; } long get_vbatt_max() { return 4000; } // Support swivel screen open/closed flag int screen_opened(void) { return (physw_status[0] & 0x00002000); } // Support swivel screen rotated flag - used to flip CHDK UI. int screen_rotated(void) { return !(physw_status[0] & 0x10000000); }