// CHDK palette colors for the a800 // Define color values as needed in this file. #include "palette.h" #include "platform_palette.h" // Playback mode colors unsigned char ply_colors[] = { COLOR_TRANSPARENT, // Placeholder for script colors COLOR_BLACK, // Placeholder for script colors 0x11, // White 0x2F, // Red 0x22, // Dark Red 0x24, // Light Red 0xFC, // Green 0x25, // Dark Green 0x51, // Light Green 0xCC, // Blue 0xEF, // Dark Blue 0xEE, // Light Blue / Cyan 0x1F, // Grey 0x0F, // Dark Grey 0x1F, // Light Grey 0x66, // Yellow 0x6F, // Dark Yellow 0x66, // Light Yellow 0x0F, // Transparent Dark Grey 0xE2, // Magenta }; // Record mode colors unsigned char rec_colors[] = { COLOR_TRANSPARENT, // Placeholder for script colors COLOR_BLACK, // Placeholder for script colors 0x11, // White 0x2F, // Red 0x22, // Dark Red 0x24, // Light Red 0xFC, // Green 0x25, // Dark Green 0x51, // Light Green 0xEF, // Blue 0xEF, // Dark Blue 0xEE, // Light Blue / Cyan 0x1F, // Grey 0x0F, // Dark Grey 0x1F, // Light Grey 0xDD, // Yellow 0x6F, // Dark Yellow 0x66, // Light Yellow 0x0F, // Transparent Dark Grey 0x66, // Magenta };