#include "lolevel.h" #include "platform.h" #include "keyboard.h" #include "kbd_common.h" long kbd_new_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; long kbd_prev_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; long kbd_mod_state[3] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; KeyMap keymap[] = { // { grp, hackkey, canonkey } { 1, KEY_PLAYBACK ,0x20000000 }, // Found @0xffad9820, levent 0x601 { 2, KEY_FACE , 0x00000800 }, // Face Key { 2, KEY_DISPLAY ,0x00000400 }, // Found @0xffad98bc, levent 0x0a { 2, KEY_SHOOT_FULL ,0x00000003 }, // Found @0xffad9850, levent 0x01 { 2, KEY_SHOOT_HALF ,0x00000001 }, // Found @0xffad9844, levent 0x00 { 2, KEY_SHOOT_FULL_ONLY ,0x00000002 }, // Found @0xffad9850, levent 0x01 { 2, KEY_ZOOM_IN ,0x00000004 }, // Found @0xffad985c, levent 0x02 { 2, KEY_ZOOM_OUT ,0x00000008 }, // Found @0xffad9868, levent 0x03 { 2, KEY_UP ,0x00000010 }, // Found @0xffad9874, levent 0x04 { 2, KEY_DOWN ,0x00000020 }, // Found @0xffad9880, levent 0x05 { 2, KEY_RIGHT ,0x00000040 }, // Found @0xffad988c, levent 0x07 { 2, KEY_LEFT ,0x00000080 }, // Found @0xffad9898, levent 0x06 { 2, KEY_SET ,0x00000100 }, // Found @0xffad98a4, levent 0x08 { 2, KEY_MENU ,0x00000200 }, // Found @0xffad98b0, levent 0x09 { 0, 0, 0 } }; extern void _GetKbdState(long *dst); int get_usb_bit() { long usb_physw[3]; usb_physw[USB_IDX] = 0; _kbd_read_keys_r2(usb_physw); return(( usb_physw[USB_IDX] & USB_MASK)==USB_MASK) ; } long __attribute__((naked)) wrap_kbd_p1_f(); void __attribute__((noinline)) mykbd_task() { /* Initialize our own kbd_new_state[] array with the current physical status. (inspired by the S90 port) */ kbd_new_state[0] = physw_status[0]; kbd_new_state[1] = physw_status[1]; kbd_new_state[2] = physw_status[2]; while (physw_run){ _SleepTask(10); if (wrap_kbd_p1_f() == 1){ // autorepeat ? _kbd_p2_f(); } } _ExitTask(); } long __attribute__((naked,noinline)) wrap_kbd_p1_f() { asm volatile( "STMFD SP!, {R1-R5,LR}\n" "MOV R4, #0\n" //"BL _kbd_read_keys\n" // replaces kbd_fetch_data() "BL my_kbd_read_keys\n" // + "B _kbd_p1_f_cont\n" // continue ); return 0; // shut up the compiler } void my_kbd_read_keys() { kbd_update_key_state(); kbd_update_physw_bits(); } void kbd_fetch_data(long *dst) { _kbd_pwr_on(); _GetKbdState(dst); _kbd_read_keys_r2(dst); _kbd_pwr_off(); }