#define PARAM_FILE_COUNTER 0x3B /* a1200 ok */ #define PARAM_EXPOSURE_COUNTER 0x02 /* a1200 ok */ #include "platform.h" const ApertureSize aperture_sizes_table[] = { // A1200 propcase_av 23 { 9, 295, "2.8" }, { 10, 319, "3.2" }, { 11, 338, "3.5" }, { 12, 366, "3.5" }, { 13, 393, "4.0" }, { 14, 423, "4.5" }, { 15, 456, "5.0" }, { 16, 501, "5.9" }, // the rest are the same physical apertures as above, but with ND forced in by setting fireworks scene mode { 17, 572, "8.0" }, { 18, 596, "9.0" }, { 19, 615, "10.0" }, { 20, 643, "10.0" }, { 21, 670, "11.0" }, { 22, 700, "13.0" }, { 22, 733, "14.0" }, { 23, 778, "17.0" }, }; const ShutterSpeed shutter_speeds_table[] = { // A1200 propcase_tv 266 { -12, -384, "15", 15000000 }, //65152 { -11, -352, "13", 13000000 }, //65184 { -10, -320, "10", 10000000 }, //65216 { -9, -288, "8", 8000000 }, //65248 { -8, -256, "6", 6000000 }, //65280 { -7, -224, "5", 5000000 }, //65312 { -6, -192, "4", 4000000 }, //65344 { -5, -160, "3.2", 3200000 }, //65376 { -4, -128, "2.5", 2500000 }, //65408 { -3, -96, "2", 2000000 }, //65440 { -2, -64, "1.6", 1600000 }, // { -1, -32, "1.3", 1300000 }, // { 0, 0, "1", 1000000 }, // { 1, 32, "0.8", 800000 }, // { 2, 64, "0.6", 600000 }, // { 3, 96, "0.5", 500000 }, // { 4, 128, "0.4", 400000 }, // { 5, 160, "0.3", 300000 }, // { 6, 192, "1/4", 250000 }, // { 7, 224, "1/5", 200000 }, // { 8, 256, "1/6", 166667 }, // { 9, 288, "1/8", 125000 }, // { 10, 320, "1/10", 100000 }, // { 11, 352, "1/13", 76923 }, // { 12, 384, "1/15", 66667 }, // { 13, 412, "1/20", 50000 }, // { 14, 448, "1/25", 40000 }, // { 15, 480, "1/30", 33333 }, // { 16, 512, "1/40", 25000 }, // { 17, 544, "1/50", 20000 }, // { 18, 576, "1/60", 16667 }, // { 19, 608, "1/80", 12500 }, // { 20, 640, "1/100", 10000 }, // { 21, 672, "1/125", 8000 }, // { 22, 704, "1/160", 6250 }, // { 23, 736, "1/200", 5000 }, // { 24, 768, "1/250", 4000 }, // { 25, 800, "1/320", 3125 }, // { 26, 832, "1/400", 2500 }, // { 27, 864, "1/500", 2000 }, // { 28, 896, "1/640", 1563 }, // { 29, 928, "1/800", 1250 }, // { 30, 960, "1/1000", 1000 }, // { 31, 992, "1/1250", 800 }, // { 32, 1024, "1/1600", 625 }, // }; const ISOTable iso_table[] = { // a1200 propcase_iso_mode 149 { 0, 0, "Auto", -1}, { 1, 80, "80", -1}, { 2, 100, "100", -1}, { 3, 200, "200", -1}, { 4, 400, "400", -1}, { 5, 800, "800", -1}, { 6, 1600, "1600", -1}, }; const CapturemodeMap modemap[] = { // a1200 ok { MODE_P, 32772 }, { MODE_LIVE, 33332 }, { MODE_AUTO, 32768 }, { MODE_EASY, 33314 }, { MODE_DISCREET, 32817 }, { MODE_BLUR_REDUCTION, 16435 }, { MODE_PORTRAIT, 16399 }, { MODE_LANDSCAPE, 16398 }, { MODE_KIDS_PETS, 16402 }, { MODE_LOWLIGHT, 16417 }, { MODE_BEACH, 16407 }, { MODE_FOLIAGE, 16405 }, { MODE_SNOW, 16406 }, { MODE_FIREWORK, 16408 }, { MODE_LONG_SHUTTER, 16390 }, { MODE_FACE_SELF_TIMER, 16936 }, { MODE_SMART_SHUTTER, 16937 }, { MODE_WINK_SELF_TIMER, 16938 }, { MODE_FISHEYE, 8747 }, { MODE_MINIATURE, 8748 }, { MODE_TOY_CAMERA, 8751 }, { MODE_MONOCHROME, 8754 }, { MODE_SUPER_VIVID, 8742 }, { MODE_POSTER_EFFECT, 8743 }, { MODE_VIDEO_STD, 2621 }, { MODE_VIDEO_MINIATURE, 2627 }, } ; #include "../generic/shooting.c" long get_file_next_counter() { return get_file_counter(); } long get_target_file_num() { long n; n = get_file_next_counter(); n = (n>>4)&0x3FFF; return n; } #if defined(CAM_DATE_FOLDER_NAMING) void get_target_dir_name(char *out) { extern void _GetImageFolder(char*,int,int,int); _GetImageFolder(out,get_file_next_counter(),CAM_DATE_FOLDER_NAMING,time(NULL)); } #else long get_target_dir_num() { long n; n = get_file_next_counter(); n = (n>>18)&0x3FF; return n; } #endif